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C# with .NET

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C# Language Table of Contents
C# Language Back Cover
C# Language Professional C# 2009 with .NET 3.0
C# Language Introduction
C# Language Looking at What’s New in the .NET Framework 2.0
C# Language Introducing the .NET Framework 3.0
C# Language Where C# Fits In
C# Language What You Need to Write and Run C# Code
C# Language What This site Covers
C# Language Conventions
C# Language Source Code
C# Language Errata
C# Language roque-patrick.com
C# Language The C# Language
C# Language .NET Architecture
C# Language The Relationship of C# to .NET
C# Language The Common Language Runtime
C# Language A Closer Look at Intermediate Language
C# Language Assemblies
C# Language .NET Framework Classes
C# Language Namespaces
C# Language Creating .NET Applications Using C#
C# Language The Role of C# in the .NET Enterprise Architecture
C# Language Summary
C# Language C# Basics
C# Language Before We Start
C# Language Your First C# Program
C# Language Variables
C# Language Predefined Data Types
C# Language Flow Control
C# Language Enumerations
C# Language Arrays
C# Language Namespaces
C# Language The Main() Method
C# Language More on Compiling C# Files
C# Language Console I/O
C# Language Using Comments
C# Language The C# Preprocessor Directives
C# Language C# Programming Guidelines
C# Language Summary
C# Language Objects and Types
C# Language Classes and Structs
C# Language Class Members
C# Language Structs
C# Language Partial Classes
C# Language Static Classes
C# Language The Object Class
C# Language Summary
C# Language Inheritance
C# Language Implementation Inheritance
C# Language Modifiers
C# Language Interfaces
C# Language Summary
C# Language Arrays
C# Language Simple Arrays
C# Language Multidimensional Arrays
C# Language Jagged Arrays
C# Language Array Class
C# Language Array and Collection Interfaces
C# Language Enumerations
C# Language Summary
C# Language Operators and Casts
C# Language Operators
C# Language Type Safety
C# Language Comparing Objects for Equality
C# Language Operator Overloading
C# Language User-Defined Casts
C# Language Summary
C# Language Delegates and Events
C# Language Delegate Inference
C# Language Anonymous Methods
C# Language Events
C# Language Summary
C# Language Strings and Regular Expressions
C# Language System.String
C# Language Regular Expressions
C# Language Summary
C# Language Generics
C# Language Overview
C# Language Creating Generic Classes
C# Language Generic Classes’ Features
C# Language Generic Interfaces
C# Language Generic Methods
C# Language Generic Delegates
C# Language Other Generic Framework Types
C# Language Summary
C# Language Collections
C# Language Collection Interfaces and Types
C# Language Lists
C# Language Queue
C# Language Stack
C# Language Linked Lists
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C# Language Dictionaries
C# Language Dictionary with Multiple Keys
C# Language Bit Arrays
C# Language Performance
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C# Language Memory Management and Pointers
C# Language Memory Management under the Hood
C# Language Freeing Unmanaged Resources
C# Language Unsafe Code
C# Language Summary
C# Language Reflection
C# Language Custom Attributes
C# Language Reflection
C# Language Summary
C# Language Errors and Exceptions
C# Language Looking into Errors and Exception Handling
C# Language Summary
C# Language Visual Studio
C# Language Visual Studio 2009
C# Language Refactoring
C# Language Visual Studio 2009 for .NET Framework 3.0
C# Language Summary
C# Language Deployment
C# Language Designing for Deployment
C# Language Deployment Options
C# Language Deployment Requirements
C# Language Deploying the .NET Runtime
C# Language Simple Deployment
C# Language Installer Projects
C# Language ClickOnce
C# Language Summary
C# Language Base Class Libraries
C# Language Assemblies
C# Language What Are Assemblies?
C# Language Assembly Structure
C# Language Cross-Language Support
C# Language Global Assembly Cache
C# Language Creating Shared Assemblies
C# Language Configuration
C# Language Summary
C# Language Tracing and Events
C# Language Tracing
C# Language Event Logging
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C# Language Summary
C# Language Threading and Synchronization
C# Language Overview
C# Language Asynchronous Delegates
C# Language The Thread Class
C# Language Thread Pools
C# Language Threading Issues
C# Language Synchronization
C# Language COM Apartments
C# Language Background Worker
C# Language Summary
C# Language .NET Security
C# Language Code Access Security
C# Language Support for Security in the Framework
C# Language Managing Security Policies
C# Language Role-Based Security
C# Language Summary
C# Language Localization
C# Language Namespace System.Globalization
C# Language Resources
C# Language Localization Example Using Visual Studio
C# Language Localization with ASP.NET
C# Language A Custom Resource Reader
C# Language Creating Custom Cultures
C# Language Summary
C# Language Transactions
C# Language Overview
C# Language Database and Classes
C# Language Traditional Transactions
C# Language System.Transactions
C# Language Isolation Level
C# Language Custom Resource Managers
C# Language Transactions with Windows Vista
C# Language Summary
C# Language Windows Services
C# Language What Is a Windows Service?
C# Language Windows Services Architecture
C# Language System.ServiceProcess Namespace
C# Language Creating a Windows Service
C# Language Monitoring and Controlling the Service
C# Language Troubleshooting
C# Language Power Events
C# Language Summary
C# Language COM Interoperability
C# Language .NET and COM
C# Language Marshaling
C# Language Using a COM Component from a .NET Client
C# Language Using a .NET Component from a COM Client
C# Language Platform Invoke
C# Language Summary
C# Language Data
C# Language Manipulating Files and the Registry
C# Language Managing the File System
C# Language Moving, Copying, and Deleting Files
C# Language Reading and Writing to Files
C# Language Reading Drive Information
C# Language File Security
C# Language Reading and Writing to the Registry
C# Language Reading and Writing to Isolated Storage
C# Language Summary
C# Language Data Access with .NET
C# Language ADO.NET Overview
C# Language Using Database Connections
C# Language Commands
C# Language Fast Data Access: The Data Reader
C# Language Managing Data and Relationships: The DataSet Class
C# Language Populating a DataSet
C# Language Persisting DataSet Changes
C# Language Working with ADO.NET
C# Language Summary
C# Language Manipulating XML
C# Language XML Standards Support in .NET
C# Language Introducing the System.Xml Namespace
C# Language Using MSXML in .NET
C# Language Using System.Xml Classes
C# Language Reading and Writing Streamed XML
C# Language Using the DOM in .NET
C# Language Using XPathNavigators
C# Language XML and ADO.NET
C# Language Serializing Objects in XML
C# Language Summary
C# Language .NET Programming with SQL Server 2009
C# Language .NET Runtime Host
C# Language Microsoft.SqlServer.Server
C# Language User-Defined Types
C# Language Stored Procedures
C# Language User-Defined Functions
C# Language Triggers
C# Language XML Data Type
C# Language Summary
C# Language Presentation
C# Language Windows Forms
C# Language Creating a Windows Form Application
C# Language Control Class
C# Language Standard Controls and Components
C# Language Forms
C# Language Summary
C# Language Viewing .NET Data
C# Language The DataGridView Control
C# Language DataGridView Class Hierarchy
C# Language Data Binding
C# Language Visual Studio .NET and Data Access
C# Language Summary
C# Language Graphics with GDI+
C# Language Understanding Drawing Principles
C# Language Measuring Coordinates and Areas
C# Language A Note about Debugging
C# Language Drawing Scrollable Windows
C# Language World, Page, and Device Coordinates
C# Language Colors
C# Language The Safety Palette
C# Language Pens and Brushes
C# Language Drawing Shapes and Lines
C# Language Displaying Images
C# Language Issues When Manipulating Images
C# Language Drawing Text
C# Language Simple Text Example
C# Language Fonts and Font Families
C# Language Example: Enumerating Font Families
C# Language Editing a Text Document: The CapsEditor Sample
C# Language Printing
C# Language Summary
C# Language Windows Presentation Foundation
C# Language Overview
C# Language Shapes
C# Language Controls
C# Language Layout
C# Language Event Handling
C# Language Commands
C# Language Styles, Templates, and Resources
C# Language Styles
C# Language Animations
C# Language Data Binding
C# Language Windows Forms Integration
C# Language Summary
C# Language ASP.NET Pages
C# Language ASP.NET Introduction
C# Language ASP.NET Web Forms
C# Language ADO.NET and Data Binding
C# Language Application Configuration
C# Language Summary
C# Language ASP.NET Development
C# Language Custom Controls
C# Language Master Pages
C# Language Site Navigation
C# Language Security
C# Language Themes
C# Language Web Parts
C# Language Summary
C# Language ASP.NET AJAX
C# Language What Is Ajax?
C# Language What Is ASP.NET AJAX?
C# Language ASP.NET AJAX-Enabled Web Sites
C# Language Summary
C# Language Communication
C# Language Accessing the Internet
C# Language The WebClient Class
C# Language WebRequest and WebResponse Classes
C# Language Displaying Output as an HTML Page
C# Language Utility Classes
C# Language Lower-Level Protocols
C# Language Summary
C# Language Web Services with ASP.NET
C# Language SOAP
C# Language WSDL
C# Language Web Services
C# Language Extending the Event-siteing Example
C# Language Exchanging Data Using SOAP Headers
C# Language Summary
C# Language .NET Remoting
C# Language What Is .NET Remoting?
C# Language .NET Remoting Overview
C# Language Contexts
C# Language Remote Objects, Clients, and Servers
C# Language .NET Remoting Architecture
C# Language Miscellaneous .NET Remoting Features
C# Language Summary
C# Language Enterprise Services
C# Language Overview
C# Language Creating a Simple COM+ Application
C# Language Deployment
C# Language Component Services Explorer
C# Language Client Application
C# Language Transactions
C# Language Sample Application
C# Language Integrating WCF and Enterprise Services
C# Language Summary
C# Language Message Queuing
C# Language Overview
C# Language Message Queuing Products
C# Language Message Queuing Architecture
C# Language Message Queuing Administrative Tools
C# Language Programming Message Queuing
C# Language Course Order Application
C# Language Receiving Results
C# Language Transactional Queues
C# Language Message Queue Installation
C# Language Summary
C# Language Windows Communication Foundation
C# Language Overview
C# Language Simple Service and Client
C# Language Contracts
C# Language Service Implementation
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C# Language Hosting
C# Language Clients
C# Language Duplex Communication
C# Language Summary
C# Language Windows Workflow Foundation
C# Language Activities
C# Language Custom Activities
C# Language Workflows
C# Language The Workflow Runtime
C# Language Workflow Services
C# Language Hosting Workflows
C# Language The Workflow Designer
C# Language Summary
C# Language Download Details
C# Language Directory Services
C# Language The Architecture of Active Directory
C# Language Administration Tools for Active Directory
C# Language Programming Active Directory
C# Language Searching for User Objects
C# Language DSML
C# Language Summary
C# Language Part VII: Additional Information
C# Language C#, Visual Basic, and C++/CLI
C# Language Namespaces
C# Language Defining Types
C# Language Methods
C# Language Static Members
C# Language Arrays
C# Language Control Statements
C# Language Loops
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C# Language Inheritance
C# Language Resource Management
C# Language Delegates
C# Language Events
C# Language Generics
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C# Language Summary
C# Language Windows Vista
C# Language Vista Bridge
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C# Language Directory Structure
C# Language New Controls and Dialogs
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C# Language Expression Trees
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Using Comments

The next topic looks very simple on the surface - adding comments to your code.

Internal Comments within the Source Files

As noted earlier in this chapter, C# uses the traditional C-type single-line (// ...) and multiline (/* ... */) comments:


// This is a single-line comment
/* This comment
   spans multiple lines. */

Everything in a single-line comment, from the // to the end of the line, will be ignored by the compiler, and everything from an opening /* to the next */ in a multiline comment combination will be ignored. Obviously, you can’t include the combination */ in any multiline comments, because this will be treated as the end of the comment.

It is actually possible to put multiline comments within a line of code:


Console.WriteLine(/* Here's a comment! */ "This will compile.");

Inline comments like this should be used with care because they can make code hard to read. However, they can be useful when debugging if, say, you temporarily want to try running the code with a different value somewhere:


DoSomething(Width, /*Height*/ 100);

Comment characters included in string literals are, of course, treated like normal characters:


string s = "/* This is just a normal string .*/";

XML Documentation

In addition to the C-type comments, illustrated in the preceding section, C# has a very neat feature that we can’t omit from this chapter: the ability to produce documentation in XML format automatically from special comments. These comments are single-line comments but begin with three slashes (///), instead of the usual two. Within these comments, you can place XML tags containing documentation of the types and type members in your code.

The tags in the following table are recognized by the compiler.

C# Language Open table as spreadsheet

Tag

Description

<c>

Marks up text within a line as code, for example: <c>int i = 10;</c>

<code>

Marks multiple lines as code.

<example>

Marks up a code example.

<exception>

Documents an exception class. (Syntax is verified by the compiler.)

<include>

Includes comments from another documentation file. (Syntax is verified by the compiler.)

<list>

Inserts a list into the documentation.

<param>

Marks up a method parameter. (Syntax is verified by the compiler.)

<paramref>

Indicates that a word is a method parameter. (Syntax is verified by the compiler.)

<permission>

Documents access to a member. (Syntax is verified by the compiler.)

<remarks>

Adds a description for a member.

<returns>

Documents the return value for a method.

<see>

Provides a cross-reference to another parameter. (Syntax is verified by the compiler.)

<seealso>

Provides a “see also” section in a description. (Syntax is verified by the compiler.)

<summary>

Provides a short summary of a type or member.

<value>

Describes a property.

To see how this works, add some XML comments to the MathLibrary.cs file from the “More on Compiling C# Files” section, and call it Math.cs. You will add a <summary> element for the class and for its Add() method, and also a <returns> element and two <param> elements for the Add() method:


// Math.cs
namespace Wrox.ProCSharp.Basics
{

   ///<summary>
   ///   Wrox.ProCSharp.Basics.Math class.
   ///   Provides a method to add two integers.
   ///</summary>
   public class Math
   {
      ///<summary>
      ///   The Add method allows us to add two integers.
      ///</summary>
      ///<returns>Result of the addition (int)</returns>
      ///<param name="x">First number to add</param>
      ///<param name="y">Second number to add</param>
      public int Add(int x, int y)
      {
         return x + y;
      }
   }
}

The C# compiler can extract the XML elements from the special comments and use them to generate an XML file. To get the compiler to generate the XML documentation for an assembly, you specify the /doc option when you compile, together with the name of the file you want to be created:

csc /t:library /doc:Math.xml Math.cs

The compiler will throw an error if the XML comments do not result in a well-formed XML document.

This will generate an XML file named Math.xml, which looks like this:


<?xml version="1.0"?>
<doc>
   <assembly>
      <name>Math</name>
   </assembly>
   <members>
      <member name="T:Wrox.ProCSharp.Basics.Math">
         <summary>
            Wrox.ProCSharp.Basics.Math class.
            Provides a method to add two integers.
         </summary>
      </member>
      <member name=
            "M:Wrox.ProCSharp.Basics.Math.Add(System.Int32,System.Int32)">
         <summary>
            The Add method allows us to add two integers.
         </summary>
         <returns>Result of the addition (int)</returns>
         <param name="x">First number to add</param>
         <param name="y">Second number to add</param>
      </member>
   </members>
</doc>

Notice how the compiler has actually done some work for you; it has created an <assembly> element and also added a <member> element for each type or member of a type in the file. Each <member> element has a name attribute with the full name of the member as its value, prefixed by a letter that indicates whether this is a type (T:), field (F:), or member (M:).


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